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PASS THE BOTTLE (GLUG, GLUG, GLUG)
by Clay Colwell eris@BGA.COM
I had what I considered to be an interesting degenerate deck titled "Pass The Bottle (Glug, Glug, Glug)" [yeah, I'm sure the trick is old hat, but I liked it]:
| 2 | CH | Silver Detti (76) | |
| 2 | CH | Abel Ludo (145) | |
| 2 | CH | Jonny Rama (190) | |
| 2 | CH | Don Rozo (206) | |
| 2 | CH | Guiseppe Sizo (221) | |
| 2 | CH | Mary Zule (269) | |
| 2 | CH | Lissy Omgek (D71) | |
| 2 | CH | Ricardo Martinez (149) | |
| 2 | SE | Glug's Secret (4) | |
| 2 | GE | Copper Dagger (62) | |
| 4 | CO | Negative Energy (166) | |
| 4 | WH | Poltergeist (A116) | |
| 6 | RE | Astral Wisdom (28) | |
| 3 | RE | Friends in Golden Barrio (97) | |
| 3 | RE | Trade Contacts in the Edge (247) |
Basic idea: get out resources and hope things pan out until you can get all your Characters out in a blaze of glory, doing the GlugCrank with the Copper Dagger, passing it via Poltergeist to an adjacent Glug, GlugCrank with the CD, having Robert Martinez uncrank said Glug, and redoing the GlugCrank to get anywhere from 10-20 Influence in one turn.
Negative Energies helps as protection, and the Glug using it takes no negative (heh) effect, being Immune: Astral.
Problems: it's *terribly* obvious. And slow. In cases where the deck gets hosed (whether it be by Ideological Polarization or even one too many Psychovores), it can still provide a bit of beef to hinder other players -- let the Pharaohs quail! And Lissy's 5/5 doesn't hurt.
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